Welcome to

ACHIEVING THE PERFECT COOK

A re-designed onboarding experience supporting user product understanding and setup.

PRODUCT NAME:

THE MEATSTICK APP

DATE: 2020

ASSIGNMENT: 1-MONTH INTERNSHIP

TYPE: DESIGN & RESEARCH

ROLE: UX/UI DESIGNER

CASE JOURNEY:

PART 1:

OUTCOMES

PART 2:

PAIN-POINTS

PART 3:

UX TREATMENT

PART 4:

HOW I'D MEASURE

PART 5:

OUTCOMES & TAKEAWAYS

"HANDS! I NEED HANDS!"

I can imagine these users feeling like Carmy (The Bear) trying to achieve the perfect cook.

THE MISSION

Re-design the existing onboarding experience within The MeatStick App.

WHY?

ORGANIZATIONAL GOALS

REDUCE the number of complaints from users who struggle to use the product.

COMPETE with other meat thermometer products on the market.

STRENGTHEN visual identity.

Pro-Tip:

DEFINE "ONBOARDING"

An onboarding experience, usually the first-steps of an application, both introduces the product effectively and increases the chances of a product consistently supporting users in all their future cooking endeavors.

PART 1

OUTCOMES

DECREASED TIME SPENT =

Less time onboarding, more time hosting.

For a new customer, this is an exciting time! They've purchased a device that will immediately upgrade their cooking skills. The quicker we can get them to their first-cook, the chances this customer will continue to rely on this product.

CHUNKING =

Manageable bits of info for easier mental processing.

The promise of The MeatStick is: "set it & forget it". Getting to a place where someone can reach that level of comfort with their device is a huge goal.

BRAND ALIGNMENT =

Strengthening brand identity within a competitive market.

The MeatStick has a unique brand identity, which wasn't visualized in their mobile app experience.

PART 2

PAIN-POINTS

We needed to understand "Why" the onboarding experience wasn't currently working, so we set out to gather all the insights we could.

PRODUCT AUDIT
COMPETITIVE ANALYSIS
USER SURVEYS
AFFINITY MAPPING
USABILITY TESTING

WHAT WE FOUND

PAIRING APP TO THERMOMETER

Very hard for a user to conceptualize at this stage. How do we bridge the gap?

LOW ENGAGEMENT

Half of our user-base uses the product 0-1 times a week. The other half use it 2-4 times a week. How do we increase usage on a regular basis?

HEAVY CONTENT

This experience includes a 2 minute YouTube walkthrough, including pages of heavy instruction. How do we present these instructions in-app?

PART 3

UX TREATMENT

After receiving and incorporating feedback from user testing, I firmly believe that the redesign satisfied both the business and user requirements. Detailed mock-ups were shared with The MeatStick team, who would then pass them on to their developer.

HIGHLIGHT PRODUCT VALUE

Keep the excitement alive, present all the key features, and inform the customer how this product will benefit their cooking endeavors.

ENGAGE & EMPOWER

Keep the customer engaged with interactive steps and instruction to improve product knowledge and understanding.

VISUAL INSTRUCTION

Visual education is effective for our users, so capturing those details in a clear and presentable way can help a user connect the dots when using something new.

GET A FEEL FOR IT

Don't worry about selecting buttons. Just tap each screen to move forward and get a feel for the flow.

PART 4

HOW I'D MEASURE

I didn't get to stay on the project, but here are some of the metrics that I would focus on if continued to monitor the app's performance.

USER UNDERSTANDING

I would love to see how we can improve the way we educate the customer on the product.

USER ENGAGEMENT

I would love to see engagement numbers increase, which may be a result of a well-executed onboarding experience.

APP RATING

I would love to see how this product could compete with other fellow meat thermometer products.

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